J Korean Neuropsychiatr Assoc.  2014 Nov;53(6):402-409. 10.4306/jknpa.2014.53.6.402.

The Differences of Suicidal Behavior, Stress, Internet Gaming Disorder-Related Symptoms and Personality Traits between Internet Game Overusers and General Users

Affiliations
  • 1Department of Psychiatry, Sanggye Paik Hospital, Inje University College of Medicine, Seoul, Korea. dwlee@paik.ac.kr
  • 2Department of Psychiatry and Behavioral Science, Seoul National University College of Medicine, Seoul, Korea.
  • 3Department of Neuropsychiatry, Seoul National University Hospital, Seoul, Korea.
  • 4Department of Psychiatry, Asan Medical Center, College of Medicine, University of Ulsan, Seoul, Korea.
  • 5Department of Neuropsychiatry, Dongguk University Ilsan Hospital, Goyang, Korea.
  • 6Institute of Clinical Psychopharmacology, Dongguk University Ilsan Hospital, Goyang, Korea.
  • 7Department of Psychiatry, Ulsan University Hospital, University of Ulsan College of Medicine, Ulsan, Korea.
  • 8Department of Psychiatry, Samsung Medical Center, Sungkyunkwan University School of Medicine, Seoul, Korea.
  • 9Samsung Advanced Institute for Health Sciences & Technology, Seoul, Korea.
  • 10Department of Psychiatry, Seoul National University Bundang Hospital, Seongnam, Korea.

Abstract


OBJECTIVES
The purpose of this study was to investigate the differences of the suicidal behavior, stress, internet gaming disorder-related symptoms and personality profiles between online game overusers and general users.
METHODS
A total of 460 adult online game users (40 overusers, 420 general users) participated in this study and were asked to complete several self-report measures. Questionnaires included demographic information, suicidal behavior, stress, internet gaming disorder-related symptoms, and big five inventory-10.
RESULTS
Compared to the general user group, the overuser group showed statistically significant higher suicide idea, suicidal plan, stress, internet game withdrawal symptoms, online game-related daily life problems and lower extraversion, conscientiousness. Online game overusers showed lower extraversion, decreased conscientiousness, and higher neuroticism compared to the psychiatrically undiagnosed group.
CONCLUSION
The current results indicate the possibility that online game overuse may be related to suicidal behavior, stress, and the personality traits of extraversion, conscientiousness, and neuroticism.

Keyword

Internet gaming disorder; Big Five Personality Traits; Online games; Stress; Suicidal behavior

MeSH Terms

Adult
Extraversion (Psychology)
Humans
Internet*
Surveys and Questionnaires
Substance Withdrawal Syndrome
Suicide

Reference

1. Kuss DJ. Internet gaming addiction: current perspectives. Psychol Res Behav Manag. 2013; 6:125–137.
Article
2. American Psychiatric Association. The diagnostic and statistical manual of mental disorders: DSM-5. 5th ed. Washington, DC: American Psychiatric Association;2013.
3. Ng BD, Wiemer-Hastings P. Addiction to the internet and online gaming. Cyberpsychol Behav. 2005; 8:110–113.
Article
4. Byeon YS, Lee HS. The effects of internet addiction on mental health among adolescents. J Korean Acad Community Health Nurs. 2007; 18:460–468.
5. Lee J. A study on internet addiction in male and female teenagers and their association with feelings of depression and thoughts of suicide. Suwon: Ajou Univ.;2013.
6. Suh KH. Addiction to internet game, stress responses, subjective well-being, life motivation, and life satisfaction expectancy among male high school students. Korean J Youth Stud. 2013; 20:217–236.
7. Yang SC, Tung CJ. Comparison of internet addicts and non-addicts in taiwanese high school. Comput Human Behav. 2007; 23:79–96.
Article
8. Cao F, Su L. Internet addiction among Chinese adolescents: prevalence and psychological features. Child Care Health Dev. 2007; 33:275–281.
Article
9. McCrae RR. 5 years of progress: a reply to block. J Res Pers. 2001; 35:108–113.
Article
10. Yoo TY, Kim MU. The big five personality test: development and criterion-related validation. Korean J Ind Organ Psychol. 1997; 10:85–102.
11. Brickman AL, Yount SE, Blaney NT, Rothberg ST, De-Nour AK. Personality traits and long-term health status. The influence of neuroticism and conscientiousness on renal deterioration in type-1 diabetes. Psychosomatics. 1996; 37:459–468.
12. Farmer A, Redman K, Harris T, Mahmood A, Sadler S, Pickering A, et al. Neuroticism, extraversion, life events and depression. The Cardiff Depression Study. Br J Psychiatry. 2002; 181:118–122.
Article
13. Christensen AJ, Ehlers SL, Wiebe JS, Moran PJ, Raichle K, Ferneyhough K, et al. Patient personality and mortality: a 4-year prospective examination of chronic renal insufficiency. Health Psychol. 2002; 21:315–320.
Article
14. Terracciano A, Costa PT Jr. Smoking and the Five-Factor Model of personality. Addiction. 2004; 99:472–481.
Article
15. Kubicka L, Matejcek Z, Dytrych Z, Roth Z. IQ and personality traits assessed in childhood as predictors of drinking and smoking behaviour in middle-aged adults: a 24-year follow-up study. Addiction. 2001; 96:1615–1628.
Article
16. Maclaren VV, Fugelsang JA, Harrigan KA, Dixon MJ. The personality of pathological gamblers: a meta-analysis. Clin Psychol Rev. 2011; 31:1057–1067.
Article
17. Miller JD, Mackillop J, Fortune EE, Maples J, Lance CE, Keith Campbell W, et al. Personality correlates of pathological gambling derived from Big Three and Big Five personality models. Psychiatry Res. 2013; 206:50–55.
Article
18. Kuss DJ, van Rooij AJ, Shorter GW, Griffiths MD, van de Mheen D. Internet addiction in adolescents: prevalence and risk factors. Comput Human Behav. 2013; 29:1987–1996.
Article
19. Zamani BE, Abedini Y, Kheradmand A. Internet addiction based on personality characteristics of high school students in kerman, iran. Addict Health. 2011; 3:85–91.
20. Kim SH, Ahn CI. Personality trait and decision-making of addicted internet game users. Korean J Health Psychol. 2005; 10:415–430.
21. Park JH, Kim JB, Ryu SY. The relationship between temperament and character, stress response and internet addiction tendency among college students. J Korean Soc Biol Ther Psychiatry. 2006; 12:29–38.
22. Oh JH, Son JW, Lee SI, Shin CJ, Kim SK, Ju GW, et al. Impact of online game use to adults: their mediated presence and dissociation experiences. J Korean Assoc Soc Psychiatry. 2013; 18:19–26.
23. Ko CH, Liu GC, Hsiao S, Yen JY, Yang MJ, Lin WC, et al. Brain activities associated with gaming urge of online gaming addiction. J Psychiatr Res. 2009; 43:739–747.
Article
24. Cho MJ, Hahm BJ, Suh DW, Hong JP, Bae JN, Kim JK, et al. Development of a Korean Version of the Composite International Diagnostic Interview (K-CIDI). J Korean Neuropsychiatr Assoc. 2002; 41:123–137.
25. Seoul National University College of Medicine. The epidemiological survey of mental disorders in Korea 2011. Sejong: Ministry of Health and Welfare;2012.
26. John OP, Donahue EM, Kentle RL. The big five inventory-versions 4a and 54. . Berkeley: University of California, Berkeley, Institute of Personality and Social Research;1991.
27. Kim SY, Kim JM, Yoo JA, Bae KY, Kim SW, Yang SJ, et al. Standardization and validation of big five inventory-Korean version (BFI-K) in elders. Korean J Biol Psychiatry. 2010; 17:15–25.
28. Jeon HJ, Roh MS, Kim KH, Lee JR, Lee D, Yoon SC, et al. Early trauma and lifetime suicidal behavior in a nationwide sample of Korean medical students. J Affect Disord. 2009; 119:210–214.
Article
29. Lee S, Fung SC, Tsang A, Liu ZR, Huang YQ, He YL, et al. Lifetime prevalence of suicide ideation, plan, and attempt in metropolitan China. Acta Psychiatr Scand. 2007; 116:429–437.
Article
30. Choi NY, Kim SJ. Internet game addiction and health habits in Korean adolescents. Korean J Stress Res. 2010; 18:51–57.
31. Kim EJ, Kim MK. A study on the current status and factors of inernet addiction in middle school students. Korean Public Health Research. 2009; 35:71–83.
32. Lee HC, Ahn CY. Development of the internet game addiction diagnostic scale. Korean J Health Psychol. 2002; 7:211–239.
33. Brenner V. Psychology of computer use: XLVII. Parameters of Internet use, abuse and addiction: the first 90 days of the Internet Usage Survey. Psychol Rep. 1997; 80(3 Pt 1):879–882.
Article
34. Oh IS, Woo GG. The psycho-social factors related to elementary children's computer game addiction. Korean J Couns. 2005; 6:563–571.
35. Choi HI, Jon DI, Jung MH, Hong N, Kim JJ, Song JE, et al. Suicidal behavior and internet use in adolescent depression. Korean J Psychopharmacol. 2012; 23:65–73.
36. Kwon M, Kim DJ. Internet addiction and suicide. J Korean Med Assoc. 2012; 55:335–340.
Article
37. Wei HT, Chen MH, Huang PC, Bai YM. The association between online gaming, social phobia, and depression: an internet survey. BMC Psychiatry. 2012; 12:92.
Article
38. Carli V, Durkee T, Wasserman D, Hadlaczky G, Despalins R, Kramarz E, et al. The association between pathological internet use and comorbid psychopathology: a systematic review. Psychopathology. 2013; 46:1–13.
Article
39. Patterson WM, Dohn HH, Bird J, Patterson GA. Evaluation of suicidal patients: the SAD PERSONS scale. Psychosomatics. 1983; 24:343–345. 348–349.
Article
40. Ministry of Science, ICT and Future Planning, National Information Society Agency. Internet addiction survey 2013. Gwacheon: Ministry of Science, ICT and Future Planning, NIA;2014.
41. Müller KW, Beutel ME, Egloff B, Wölfling K. Investigating risk factors for Internet gaming disorder: a comparison of patients with addictive gaming, pathological gamblers and healthy controls regarding the big five personality traits. Eur Addict Res. 2014; 20:129–136.
Article
42. Kunimura M, Thomas V. Summary and review of the NEO-PI-R personality test. J Loyola Mary Mount Univ. 2000; 38:1–13.
43. Lievens F, Coetsier P, De Fruyt F, De Maeseneer J. Medical students' personality characteristics and academic performance: a five-factor model perspective. Med Educ. 2002; 36:1050–1056.
Article
44. Lemmens JS, Valkenburg PM, Peter J. Psychosocial causes and consequences of pathological gaming. Comput Human Behav. 2011; 27:144–152.
Article
45. Donnellan MB, Lucas RE. Age differences in the Big Five across the life span: evidence from two national samples. Psychol Aging. 2008; 23:558–566.
Article
Full Text Links
  • JKNA
Actions
Cited
CITED
export Copy
Close
Share
  • Twitter
  • Facebook
Similar articles
Copyright © 2024 by Korean Association of Medical Journal Editors. All rights reserved.     E-mail: koreamed@kamje.or.kr